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  CmpE 460    

Bilgisayar Grafiğine Giriş

Tanım: Overview of graphics systems. Rasterization of 2D graphics primitives. Geometrical transformations. Viewing in 3D. Visible surface determination. Illumination and shading. Texture mapping. Modeling. Representation of curves and surfaces. Solid modeling. Introduction to advanced topics in computer graphics: ray tracing.

Önşart: Consent of instructor

Dersin Genel Gereçleri

Açıldığı Dönemler:

Güz 2009Ali Vahit Şahiner
Güz 2008Ali Vahit Şahiner
Güz 2007Ali Vahit Şahiner
Güz 2006Ali Vahit Şahiner
Güz 2005Ali Vahit Şahiner
Güz 2004Ali Vahit Şahiner
Güz 2003Lale Akarun
Güz 2002Lale Akarun
Güz 2001Lale Akarun
Güz 2000Lale Akarun
Güz 1999Lale Akarun
 
 
Boğaziçi University Department of Computer Engineering
P.K. 2 TR-34342 Bebek, Istanbul, TURKEY
Phone: +90 212 359 4523-24 Fax: +90 212 287 2461
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